Hello. I noticed that early BOXHEAD games:
https://funkypotato.com/boxhead/ https://funkypotato.com/boxhead-the-rooms/ https://funkypotato.com/boxhead-two-players/
have the same bug, when rendered with Ruffle. After the game starts, the color spills all over the scene and you cannot see characters, walls etc. In BOXHEAD: THE ROOMS you can see a part of a character that moves when arrow keys are pressed. In other games, this is not the case. Please see the screenshots below (the 1st one is from BOXHEAD: THE ROOMS):
Render game levels correctly, with all sprites, walls, items etc.
Windows & Mac, all versions
Chrome, Opera, Firefox
It's Bitmapdata.draw, Yeah the web version still working in progress. See in #6629
Also reported in #2842
It totally works now with the patch #6629
Tested out all 3 Boxhead games on the latest nightly desktop build of Ruffle, while they don't seem to have the full color screen issue that the ruffle web version does, there does seem to be some visual issues left that should be reported.
Boxhead 1: No characters seen to appear on the screen at all, the radar still seems to move when you do, but no one is on the screen.
Boxhead Rooms: Seems alright, except for some reason the main character goes invisible if you move right.
Boxhead 2p: Also seems playable but seems to be missing UI elements. If the character is invisible, it's because I took it at the very beginning while the character was under invulnerability flashing. Ruffle: