Describe the bug When starting the game up initially, it seems to work alright, however when you try to select a team to play as (which determines the cast of characters you can spawn as), you can only select the Heroic Hamsters (And for some reason, like only the upper top left, top middle of the card is clickable, the other Villainous Vultures team card can't be clicked at all.)

Also when you actually get ingame, instead of visually showing you have 2 lives at the start, it shows all 4 lives filled, and they don't get greyed out when you die. Toss1

Expected behavior

Both cards should have a reasonable amount of space (IE: Hovering over in the card in general and not just on the top left or top middle) to count as hovering over it for selection. I should be able to select the villainous vultures card on the team select screen and my lives should visually go down as I die. Toss2

Affected platform

Browser's extension

Operating system

Windows 11


Edge 108

Additional information

No response


Testing again, it seems like I can pick between both teams now on ruffle build 2023-02-18, however, as of build 2023-02-23, the player character now fails to spawn dropping this message in the logs.

Error dispatching event EventObject(EventObject { type: "enterFrame", class:, ptr: 0x770b90 }) to handler FunctionObject(FunctionObject { ptr: 0x3d3e3e8 }) : RustError("ArgumentError: FALL1 is not a valid frame label.")


Game seems to be working again as of the latest ruffle build, however the lives visually are still bugged it seems.

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